Rule tweaking
- ACTIONS (Need to determine from the following)
- 1 action per turn - in either the past or present.
- 2 actions in the present OR 1 action in the past.
- ATTACK (Need to determine from the following
- Attack occurs at intersection of two pieces.
- Attack from one away and get the spot if you win
- PAST CONSEQUENCES (Need to determine from the following)
- Unit reproduction occurs immediately when you place the piece in the past
- Unit reproduction occurs at the next turn after placing a piece in the past
- Player chooses when to reproduce from the past
- WIN CONDITION (Need to determine from the following)
- Player takes control of two cities in the present
- Player takes control of two cities in the present, one in the past.
- Player takes control of any combination of two cities, past or present.
- Each spot can only have at maximum one piece
- Movement described on the card acts is the maximum number of moves the player can make.
- If in the past and place a piece in the same spot as the present, the one in the past automatically wins.
Those are the main things that I believe we discussed. Feel free to add more as you see fit.
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