Butterfly Effect: Evolve Your Present

Saturday, February 10, 2007

Rule tweaking

  • ACTIONS (Need to determine from the following)
    • 1 action per turn - in either the past or present.
    • 2 actions in the present OR 1 action in the past.
  • ATTACK (Need to determine from the following
    • Attack occurs at intersection of two pieces.
    • Attack from one away and get the spot if you win
  • PAST CONSEQUENCES (Need to determine from the following)
    • Unit reproduction occurs immediately when you place the piece in the past
    • Unit reproduction occurs at the next turn after placing a piece in the past
    • Player chooses when to reproduce from the past
  • WIN CONDITION (Need to determine from the following)
    • Player takes control of two cities in the present
    • Player takes control of two cities in the present, one in the past.
    • Player takes control of any combination of two cities, past or present.
  • Each spot can only have at maximum one piece
  • Movement described on the card acts is the maximum number of moves the player can make.
  • If in the past and place a piece in the same spot as the present, the one in the past automatically wins.

Those are the main things that I believe we discussed. Feel free to add more as you see fit.

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